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3D Питомник
A simple sandbox where you place 3‑D pets, feed them to keep hunger full and pet them to raise happiness, aiming to keep all gauges above zero as long as possible. The game ends when any pet’s needs drop, rewarding you with a survival‑time score.
change the triangle shapes to different animals (cat, dog, bunny)
The new animal models will give the game a much more charming and recognizable look, making interactions feel more engaging.
when I feed the pets show food dropping on the animal
The added food‑drop animation will give clear visual feedback for feeding, making the interaction feel more satisfying and intuitive.
allow me to move the pets around. do not drop food on the pets when I touch them
Adding drag‑and‑drop movement for pets while disabling click‑triggered feeding makes the interaction feel more intuitive and keeps the core feeding mechanic centralized on the feed button.
allow me to drop objects onto the stage (balls, toys, etc) from a toolbox
The added toolbox lets players intuitively place interactive objects like balls and toys onto the stage, enriching the sandbox experience without interfering with pet interactions.
fix the text in the tool box so it stays inside space
The toolbox labels will now stay neatly inside the icons, improving readability without affecting gameplay.
allow me to move the objects that I place
The new drag‑and‑drop functionality will let players reposition any placed objects, adding flexible interaction while preserving all existing pet and toolbox features.
add more objects to the toolbox
Great choice—adding more varied objects will make the toolbox feel richer and give players more creative ways to interact with their pets.
Instead of "refresh to restart" have "restart" button on game over
The new Restart button will let players quickly begin a fresh session without needing to reload the page.